Main Item Storage
Stores currencies, progression items, keys, passes, KillScrolls, KillTokens, packs, stones, and utility items.
The Storage system helps you save inventory and warehouse space by storing useful items, currencies, gems, scrolls, tickets, tokens, and special progression items.
All storage NPCs are located together inside the Storage Area. Visit this area to access the Main Item Storage, Gem Storage, Imbuement Material Storage, and Compose Storage NPCs.
Stores currencies, progression items, keys, passes, KillScrolls, KillTokens, packs, stones, and utility items.
Stores Normal, Refined, and Super gems, including their gem-pack values.
Stores mining, crafting, boss, Luxio/Laxio, and Golden Fox imbuement materials.
Stores eligible compose value and lets you withdraw clean items at the selected plus level.
All storage NPCs are found together inside the Storage Area.
You can choose a specific item category, or use Store all my eligible items to quickly clean your inventory.
When retrieving, enter how many of the stored item you want back. You must have enough free inventory space.
Gem Storage has its own NPC and supports Normal, Refined, and Super gems.
Meteors and DragonBalls are stored as total values. This means singles, scrolls, and bags are converted into one stored number.
When you retrieve Meteors or DragonBalls, the system automatically gives the most compact form possible: bags first, then scrolls, then singles.
These are the main item categories supported by the storage NPC.
| Stored Item | Notes |
|---|---|
| Meteors | Stores Meteor, MeteorScroll, and MeteorBag as one total Meteor value. |
| DragonBalls | Stores DragonBall, DragonBallScroll, and DragonBallBag as one total DragonBall value. |
| Stored Item | Notes |
|---|---|
| CleanWater | Stored and retrieved as individual items. |
| PromotionBoxes | Stored and retrieved as individual items. |
| MoonBoxes | Stored and retrieved as individual items. |
| Emeralds | Stored and retrieved as individual items. |
| CelestialStones | Stored and retrieved as individual items. |
| x2ExpPotions | Stored and retrieved as individual items. |
| HealthWine | Stored and retrieved as individual items. |
| NumisTokens | Stored and retrieved as individual items. |
| Stored Item | Notes |
|---|---|
| BrightJade | Stored and retrieved as individual items. |
| ChallengeKey | Stored and retrieved as individual items. |
| MeteorTear | Stored and retrieved as individual items. |
| Bomb | Stored and retrieved as individual items. |
| FrozenKey | Stored and retrieved as individual items. |
| GrottoKey | Stored and retrieved as individual items. |
| BodyAmulet | Stored and retrieved as individual items. |
| BlackTulip | Stored and retrieved as individual items. |
| PenitenceAmulet | Stored and retrieved as individual items. |
| DuneIslandPass | Stored and retrieved as individual items. |
| BZTicket | Stored and retrieved as individual items. |
| ProficiencyToken | Stored and retrieved as individual items. |
| AdvancedJade | Stored and retrieved as individual items. |
| MasterKey | Stored and retrieved as individual items. |
| Stored Item | Notes |
|---|---|
| KillScroll[2x] | Stored and retrieved as individual items. |
| KillScroll[3x] | Stored and retrieved as individual items. |
| KillScroll[4x] | Stored and retrieved as individual items. |
| KillScroll[5x] | Stored and retrieved as individual items. |
| KillScroll[10x] | Stored and retrieved as individual items. |
| KillToken[x2] | Stored and retrieved as individual items. |
| KillToken[x3] | Stored and retrieved as individual items. |
| KillToken[x4] | Stored and retrieved as individual items. |
| KillToken[x5] | Stored and retrieved as individual items. |
| KillToken[x10] | Stored and retrieved as individual items. |
| Stored Item | Notes |
|---|---|
| ItemPack[+1] | Stored and retrieved as individual items. |
| ItemPack[+2] | Stored and retrieved as individual items. |
| LifeFruitBasket | Stored and retrieved as individual items. |
| LifeFruit | Stored and retrieved as individual items. |
| SillyTicket | Stored and retrieved as individual items. |
| SillyBag | Stored and retrieved as individual items. |
| EliteKey | Stored and retrieved as individual items. |
| MiniLottoTicket | Stored and retrieved as individual items. |
| LottoTicket | Stored and retrieved as individual items. |
| MinorPermaStone | Stored and retrieved as individual items. |
| MajorPermaStone | Stored and retrieved as individual items. |
| Stored Item | Notes |
|---|---|
| Dance2 | Stored and retrieved as individual items. |
| Dance3 | Stored and retrieved as individual items. |
| Dance4 | Stored and retrieved as individual items. |
| Dance5 | Stored and retrieved as individual items. |
| Dance6 | Stored and retrieved as individual items. |
| Dance7 | Stored and retrieved as individual items. |
| Dance8 | Stored and retrieved as individual items. |
| Stored Item | Notes |
|---|---|
| +1Stone(+1) | Only +1 stones are stored in this category. |
| +2Stone(+2) | Only +2 stones are stored in this category. |
The Gem Storage NPC specializes in storing Normal, Refined, and Super gems. Gem packs are also supported, where one pack counts as 10 gems of that type.
PhoenixGem, DragonGem, RainbowGem, VioletGem, MoonGem, FuryGem, KylinGem.
Refined PhoenixGem, Refined DragonGem, Refined RainbowGem, Refined VioletGem, Refined MoonGem, Refined FuryGem, Refined KylinGem.
Super PhoenixGem, Super DragonGem, Super RainbowGem, Super VioletGem, Super MoonGem, Super FuryGem, Super KylinGem.
When retrieving gems, the system returns them as packs when possible, then loose gems for the remaining amount.
Imbuement materials use their own dedicated Storage NPC. You can store every eligible material in your inventory at once, store one selected material, or retrieve a chosen amount later.
MidnightBlock, MidnightOrb, MidnightShard, MidnightGemstone, AmethystCrystal, EmeraldCrystal, GoldlikeCrystal, SapphireCrystal, CrystalEssence.
MoonstoneBlock, MoonstoneCrystal, Moonstone, TanzaniteCluster, ExtractedTanzanite, PurifiedTanzanite, EnhancedTanzanite, Tanzanite.
NecroticBlock, NecroticCrystal, GradeANecroticShard, GradeBNecroticShard, NecroticElixir, DraconicBlock, DraconicCrystal, DraconicShard, DraconicDiamond.
PrismaticBlock, PrismaticCrystal, PrismaticShard, PrismaticDiamond, PrismaticElixir, TwilightPrism, TwilightShard, TwilightPotion.
PyroBlock, PyroPrism, PyroShard, GradeAPyroOre, GradeBPyroOre, PyroEssence, FlametouchedOrb, LegendaryPyroEssence, InfernoOrb.
DemonicOrb, DemonicCrystal, DemonicPrism, DemonicShard, DemonicGemstone, DemonicEssence, GradeCLunarRock, GradeBLunarRock, GradeALunarRock.
TourmalineShard, TourmalineDroplet, ElementalBlock, ElementalElixir, IgnitedOrb, DimensionalWing, RunicTusk, IcetouchedOrb.
LuxioPAW, LaxioPAW, LuxioTail, LaxioTail, LuxioHead, LaxioHead, LuxioEssence, LaxioEssense, LuxioSpirit, LaxioSpirit.
GoldenFoxFang, GoldenFoxTail, GoldenFoxPAW.
All Imbuement Materials are stored and retrieved as individual items. The NPC displays your current stored amount beside each material and refuses withdrawals when your inventory lacks enough free slots.
Compose Storage lets you deposit eligible +1 to +9 compose items and later withdraw clean normal-quality items with the compose value you choose.
You may deposit compose items that are level 130 or below and have a compose value from +1 to +9.
When withdrawing, you choose the item category, plus level, and amount. The withdrawn item is given in normal quality with no extra stats except the compose value.
The deposit option checks all eligible compose items in your inventory. Do not carry valuable main gear when using it.
Items above +9, items without compose value, unsupported item categories, or items with sockets/gems are rejected by the system.
Compose Storage converts every deposited item into a +1 equivalent value. Higher plus levels cost more +1 equivalents when withdrawn.
| Compose Level | +1 Equivalent Cost |
|---|---|
| +1 | 1x +1 equivalent |
| +2 | 3x +1 equivalent |
| +3 | 9x +1 equivalent |
| +4 | 27x +1 equivalent |
| +5 | 81x +1 equivalent |
| +6 | 243x +1 equivalent |
| +7 | 729x +1 equivalent |
| +8 | 2,187x +1 equivalent |
| +9 | 6,561x +1 equivalent |
The number shown beside each category is your total stored +1 equivalent amount for that category.
Choose a plus level from +1 to +9. The NPC will show the cost and how many you can withdraw.
Enter how many items you want to withdraw. You must have enough stored value and enough free inventory slots.
The withdrawn item is created as a normal item with durability and the selected plus value only.
Retrieving items requires free inventory slots. If you do not have enough room, the NPC will refuse the withdrawal.
The number shown next to an item in the NPC menu is how many you currently have stored.
+1Stone and +2Stone storage keeps the plus value, so the retrieved item returns with the correct plus level.
The Store All option only stores eligible supported items. Anything not supported by the storage system remains in your inventory.